Tuesday, December 21, 2004

Problems with RoD

This is not schedule related, this is actually in-game problems. Ben, as you all know, is a half-dragon with a +3 level adjustment. Evan is a kender, probably with a +1 adjustment, simply because he annoys the shit out of all monsters. Now, obviously, Doug and Gus want characters with level adjustments. I understand this desire. I also understand that this could potentially kill the campaign, similar to how my old magic item policy worked. So now we have three options:

  1. Kill the kender and half-dragon, and have everybody have +0 level adjustments.
  2. Allow characters of up to +3 (or so) level adjustments (this is what you guys want most, and I want least)
  3. Keep it the way it is.

Duke it out in the comments area, I'll try to make a decision somewhere around the 27th or so.

4 Comments:

At 6:17 PM, Blogger Igor said...

Just to clarify: NOT D&D TOMORROW (12/23). D&D a week from the 23rd. Aight.

 
At 3:41 PM, Blogger Igor said...

How would you guys react if instead of playing powerful characters you got powerful magic items? Just a thought.

 
At 3:51 PM, Blogger Doug said...

Characters, dammit. I want my githzerai!

 
At 4:52 PM, Blogger Igor said...

That sounds perfectly fair to me. It's actually hard for me because of this situation. ECL is actually not well done. If you have lower class levels, then you have low HP. However, you deal large amounts of damage thanks to full attacks and the like. Thus, you kill everything that wears you down at the right speed outright. Everything that isn't really easy kills you. That's why I'm so against your ideas.

 

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